game wrote:
After uninstalling all the mods, it is player_cars.xml after installation the Acura NSX.
<?xml version="1.0" encoding="UTF-8" ?>
<Cars>
<Car Name="Acura_NSX" ABS="true" AT="false" >
<DisplayName>Acura_NSX</DisplayName>
<Description>
Acura_NSX
Drive type: back
Type of gearbox and number of gears: mechanic - 5
Maximum power: 274 HP
maximum amount,cc: 3000
Maximum speed: 250 km/h
</Description>
</Car>
Engine displacement: 1600
Maximum speed: 232 km/h
</Description>
</Car>
Engine displacement: 2997
Maximum speed: 220 km/h
</Description>
</Car>
Engine displacement: 6262
Maximum speed: 340 km/h
</Description>
</Car>
Engine displacement: 1999
Maximum speed: 220 km/h
</Description>
</Car>
Engine displacement: 2457
Maximum speed: 260 km/h
</Description>
</Car>
Engine displacement: 1499
Maximum speed: 154 km/h
</Description>
</Car>
Engine displacement: 2792
Maximum speed: 208 km/h
</Description>
</Car>
Engine displacement: 2499
Maximum speed: 220 km/h
</Description>
</Car>
Engine displacement: 5000
Maximum speed: 250 km/h
</Description>
</Car>
Engine displacement: 2792
Maximum speed: 178 km/h
</Description>
</Car>
Engine displacement: 7120
Maximum speed: 200 km/h
</Description>
</Car>
<!--
How to add a new car.
I. Adding a new car to menu
Following is a list of parameters, which should be specified for a new car section:
'Name' attribute - this attribute is your car identificator. All gfx and settings for cars are situated in folders
named as their respective car ID's. For example, a 'Car28' car have all its data placed in following folders:
data\gui\Common\layouts\cars\Car28\
data\gui\3di_home\imagesets\cars\Car28\
data\gamedata\cars\Car28\
data\physics\cars\Car28\
data\physics\Engine\Car28\
data\physics\Transmission\Car28\
export\anims\cars\Car28\
export\gfxlib\cars\Car28\
export\meshes\cars\Car28\
export\texturesdds\cars\Car28\
All car identifiers SHOULD BE UNIQUE. Try to create an unique and distinctive IDs so you wouldn't collide
with other user cars and future developer cars.
'ABS' attribute - this attribute defines if this car could be driven with an antilock brake system.
Values: 'true' - ABS is enabled, 'false' - ABS is disabled.
'AT' attribute - this attribute defines if this car could be driven with an automatic gearbox.
Values: 'true' - automatic gearbox is enabled, 'false' - automatic gearbox is disabled.
NOTE that all cars should have a default manual gearbox.
'DisplayName' element - this element contains a name for the car, which is displayed in the menu.
'Description' element - this element contains a description for the car, such as technical specifications,
car creator or whatever else.
All listed parameters ARE MANDATORY.
AN IMPORTANT NOTE: This file should be saved with UTF-8 encoding.
II. Defining an image for a new car.
Each new car have a default image in the menu. In order to define an own image for a new car,
one should add all necessary image files to the following path:
data\gui\3di_home\imagesets\cars\<Car ID>\
An examples of such files could be found at
data\gui\3di_home\imagesets\cars\Car01\
III. Example of new car description.
<Car Name="Shelly5000" ABS="false" AT="false" >
<DisplayName>Shelly Warsteed GT 5000</DisplayName>
<Description>
Shelly Warsteed GT 5000
Rear wheel drive
Manual transmission, 6 gears
Engine power of 5000 hp
Engine displacement 3000 cm3
Maximum speed 1000 km/h
Have your helmet on so it could be easier to pick up your head.
</Description>
</Car>
-->
<!--
Добавление новой машины.
Значения параметров:
Атрибут Name - задает идентификатор машины. Все графические и настроечные файлы
машины расположены в папках с этим именем. Например, для идентификатора Car01 это будут
data\gui\Common\layouts\cars\Car01\
data\gui\3di_home\imagesets\cars\Car01\
data\gamedata\cars\Car01\
data\physics\cars\Car01\
export\anims\cars\Car01\
export\gfxlib\cars\Car01\
export\meshes\cars\Car01\
export\texturesdds\cars\Car01\
Все идентификаторы должны быть уникальны.
Атрибут ABS - задает наличие/отсутствие антипробуксовочной системы.
Значения: true - система присутствует, false - система отсутствует.
Атрибут AT - задает наличие/отсутствие АКПП.
Значения: true - АКПП присутствует, false - АКПП отсутствует.
Замечу, что МКПП должна присутствовать у всех машин.
Поле DisplayName - задает название автомобиля.
Поле Description - задает описание автомобиля (ТТХ и т.п.).
Все параметры являются обязательными.
Автомобили, описанные в данном файле, добавляются в меню с картинкой по умолчанию.
Чтобы задать свою собственную картинку, нужно поместить необходимые файлы в папку:
data\gui\3di_home\imagesets\cars\<Идентификатор машины>\
Примеры можно увидеть там же, например в папке:
data\gui\3di_home\imagesets\cars\Car01\
Пример описания новой машины:
<Car Name="Shelly5000" ABS="false" AT="false" >
<DisplayName>Shelly Warsteed GT 5000</DisplayName>
<Description>
Shelly Warsteed GT 5000
Drive Type: Rear
Gearbox and Gears: Manual, 6
Engine power, hp 5000
Displacement, cc: 3000
Max. speed, km / h 1000
</Description>
</Car>
ВАЖНО:
Данный файл должен быть сохранен в кодировке UTF-8.
-->
<!-- ADD NEW CARS BELOW THIS LINE -->
Delete:
Engine displacement: 1600
Maximum speed: 232 km/h
</Description>
</Car>
Engine displacement: 2997
Maximum speed: 220 km/h
</Description>
</Car>
Engine displacement: 6262
Maximum speed: 340 km/h
</Description>
</Car>
Engine displacement: 1999
Maximum speed: 220 km/h
</Description>
</Car>
Engine displacement: 2457
Maximum speed: 260 km/h
</Description>
</Car>
Engine displacement: 1499
Maximum speed: 154 km/h
</Description>
</Car>
Engine displacement: 2792
Maximum speed: 208 km/h
</Description>
</Car>
Engine displacement: 2499
Maximum speed: 220 km/h
</Description>
</Car>
Engine displacement: 5000
Maximum speed: 250 km/h
</Description>
</Car>
Engine displacement: 2792
Maximum speed: 178 km/h
</Description>
</Car>
Engine displacement: 7120
Maximum speed: 200 km/h
</Description>
</Car>