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Released ready-to-use mods for "City Car Driving"

TOPIC: SweetFX [1.3.1]

Re: SweetFX [1.3.1] 06 Nov 2013 05:25 #17996

  • queenjerry
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I'm still using windows 7...
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Re: SweetFX [1.3.1] 06 Nov 2013 19:21 #18016

  • jericho
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What is the 4gb patch?
This very little tool patches x86 executables in order to let them have 4GB (instead of only 2) of virtual memory on x64 platforms. This tool comes very handy for applications which need a great amount of virtual memory like games, 3D renderization, multimedia etc. To gain these 2GB, you just have to use this tool to patch the executable (*.exe file) of the software you want to have these additional GBs of virtual memory. It can be used by clicking on it and choosing the file or through command line (e.g.: "4gb_patch file.exe"). It automatically creates a backup copy of the original executable.

Why things are this way on x64 is easy to explain. On x86 applications have 2GB of virtual memory out of 4GB (the other 2GB are reserved for the system). On x64 these two other GB can now be accessed by 32bit applications. In order to achieve this, a flag has to be set in the file's internal format. This is, of course, very easy for insiders who do it every day with the CFF Explorer. This tool was written because not everybody is an insider, and most probably a lot of people don't even know that this can be achieved.

To patch CCD with this, open the 4gb patch, select Local Disk\Forward Development\City Car Driving Home Edition\bin\win32\Starter.exe.
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The following user(s) said Thank You: rebrelriffer

Re: SweetFX [1.3.1] 09 Nov 2013 03:35 #18117

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Can't seem to get this working at all. Had to reinstall 5 times now :)
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Re: SweetFX [1.3.1] 09 Nov 2013 16:39 #18145

  • housemd_ro
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rebrelriffer wrote:
Can't seem to get this working at all. Had to reinstall 5 times now :)
Please elaborate the problem.
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Re: SweetFX [1.3.1] 10 Nov 2013 03:20 #18169

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I'm running windoze 7 on a 64 bit system and I've followed the directions perfectly. I get a files are corrupted message then can't get CCD to start again without re-installing it. I've even taken all the mods out in case there was a problem with one of those. For the record, I am able to use Vajo's New Sky which works perfectly well, and looks great but (judging by the screenshots) SweetFX is by far the better looking mod.
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Re: SweetFX [1.3.1] 10 Nov 2013 16:35 #18192

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rebrelriffer wrote:
I'm running windoze 7 on a 64 bit system and I've followed the directions perfectly. I get a files are corrupted message then can't get CCD to start again without re-installing it. I've even taken all the mods out in case there was a problem with one of those. For the record, I am able to use Vajo's New Sky which works perfectly well, and looks great but (judging by the screenshots) SweetFX is by far the better looking mod.
Ok, so you have a folder named SweetFX, and another one named SweetFX_x64. copy all the files from that folder in City Car Driving Home Edition\bin\win32 and it should work if it doesn't make sure you have the the latest DirectX.
Last Edit: 10 Nov 2013 21:21 by jericho.
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Re: SweetFX [1.3.1] 11 Nov 2013 02:52 #18209

  • Bdoom2
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The graphics are crappy. In the evening, you can't almost see a thing!
6 years on the forum, not very active, but I am still glad to help.
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Re: SweetFX [1.3.1] 11 Nov 2013 03:22 #18210

  • queenjerry
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Bdoom2 wrote:
The graphics are crappy. In the evening, you can't almost see a thing!

Evening in the base game is like that too.
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Re: SweetFX [1.3.1] 11 Nov 2013 08:32 #18216

  • David02
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How do I remoe it?
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Re: SweetFX [1.3.1] 11 Nov 2013 18:46 #18222

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David02 wrote:
How do I remoe it?
You delete the files you extracted.
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