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Detailed ready-to-use tutorials about "City Car Driving" modding

TOPIC: How to Fix Issue of Mods' Engines Not Starting

How to Fix Issue of Mods' Engines Not Starting 14 Jan 2019 14:26 #111560

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You shouldn't do that. Because now the car wont rev higher than 2500, and the gear wont be shifting until near redline. Because the car cant reach redline, it wont shift. So change those numbers back, the engine will still start.
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How to Fix Issue of Mods' Engines Not Starting 14 Jan 2019 16:23 #111561

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THETJVIDCHANNEL wrote:
You shouldn't do that. Because now the car wont rev higher than 2500, and the gear wont be shifting until near redline. Because the car cant reach redline, it wont shift. So change those numbers back, the engine will still start.

Great thanks!
My own car: Volvo S60 2.4L 170BHP
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How to Fix Issue of Mods' Engines Not Starting 14 Jan 2019 18:17 #111565

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Nope, didn't work.

with the help of BZ and JZ I set the MaxRadius to 0.15, this solved the problem of the car reving all time, now the problem is still that the car shift very late (or doesn't shift at all) and stays in high revs while driving.
My own car: Volvo S60 2.4L 170BHP
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How to Fix Issue of Mods' Engines Not Starting 16 Jan 2019 18:24 #111583

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Hello, could you make a tutorial about new physics? It deosn't seem that physics from 1.5.6 will be reverted and also videos about Physics Customizer and others are deleted. I tried to fix Mercedes-Benz S65 made my Daeman and updated to 1.5.6 by TJ.
Warning: Spoiler! [ Click to expand ]

Car starts when MaxRPMAcc = -1500 but RPMs are decreasing too slow, while E63S by Karim has:
Warning: Spoiler! [ Click to expand ]

From where comes the difference? TJ, You have some practice :P , how to do it properly?
Last Edit: 16 Jan 2019 18:26 by Krynger.
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How to Fix Issue of Mods' Engines Not Starting 17 Jan 2019 01:15 #111585

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Krynger wrote:
Hello, could you make a tutorial about new physics? It deosn't seem that physics from 1.5.6 will be reverted and also videos about Physics Customizer and others are deleted. I tried to fix Mercedes-Benz S65 made my Daeman and updated to 1.5.6 by TJ.
Warning: Spoiler! [ Click to expand ]

Car starts when MaxRPMAcc = -1500 but RPMs are decreasing too slow, while E63S by Karim has:
Warning: Spoiler! [ Click to expand ]

From where comes the difference? TJ, You have some practice :P , how to do it properly?

Possible related to the numbers in [Engine2]

Also, about the S65, there is a mistake in your work.

Warning: Spoiler! [ Click to expand ]

Should be

Warning: Spoiler! [ Click to expand ]
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How to Fix Issue of Mods' Engines Not Starting 17 Jan 2019 19:53 #111589

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Used Max Customizer and
Warning: Spoiler! [ Click to expand ]

seems to work :)
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How to Fix Issue of Mods' Engines Not Starting 18 Jan 2019 00:18 #111599

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So maybe it just needs to have a higher MinRPMAcc than MaxRPMAcc all along.
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How to Fix Issue of Mods' Engines Not Starting 18 Jan 2019 01:51 #111601

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Dunno, it was method of tries and mistakes, I'll see on next cars I'll try to update. I think it comes about the difference between these two values.

//EDIT
Propably I found a solution. Under [Engine2] leave only MaxStarterTorque=### and car should start without problems :)
Last Edit: 20 Jan 2019 22:33 by Krynger.
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How to Fix Issue of Mods' Engines Not Starting 20 Jan 2019 22:58 #111626

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A little @@@UPDATE :)
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How to Fix Issue of Mods' Engines Not Starting 21 Jan 2019 00:40 #111629

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Krynger wrote:
A little @@@UPDATE :)

On what?
My own car: Volvo S60 2.4L 170BHP
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