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Detailed ready-to-use tutorials about "City Car Driving" modding

TOPIC: How to change sounds for player cars and mods

How to change sounds for player cars and mods 29 Nov 2018 00:02 #111084

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GSHAPIROY wrote:
BZ And JZ 26 Motors wrote:
Kivlov wrote:
A bit later we're going to post an updated instruction for modding sounds and new sound project file.

Kivlov you said there will updated instructions posted when is the updated instructions going to be posted?
I believe the process of making the sounds is still the same as on previous versions.

I would rather wait until Kivlov gives an answer, He will know better whether process is the same or not because he said the instructions are updated, It should be the same but I'm not sure for certain.
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How to change sounds for player cars and mods 29 Nov 2018 09:14 #111087

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I was not sure about that when I said it. However, as my teammates just told me - the procedure is the same.

P.S.: Maybe a bit later we will have a chance to write more clear and detailed instruction.
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How to change sounds for player cars and mods 29 Nov 2018 12:28 #111097

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In the new update, Engine_Volume_At_Speed has gone missing and so as Med_RPM_Pitch. In the video tutorial, this is for the inside and both sounds respectively. Where do we put them now? Attenuation (Outside sounds) still remains.
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Last Edit: 29 Nov 2018 12:29 by THETJVIDCHANNEL.
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How to change sounds for player cars and mods 04 Dec 2018 12:24 #111152

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THETJVIDCHANNEL wrote:
In the new update, Engine_Volume_At_Speed has gone missing and so as Med_RPM_Pitch. In the video tutorial, this is for the inside and both sounds respectively. Where do we put them now? Attenuation (Outside sounds) still remains.

Here's the information I got from our programmers:

Old "Engine_Volume_At_Speed" == new "Legacy_EngineSpeedVolume"
Old "Med_Rpm_Pitch" == new "Legacy_EngineRPMMedium"

Almost all presets were renamed during the refactoring of the sound project.
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How to change sounds for player cars and mods 04 Dec 2018 12:28 #111153

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Kivlov wrote:
THETJVIDCHANNEL wrote:
In the new update, Engine_Volume_At_Speed has gone missing and so as Med_RPM_Pitch. In the video tutorial, this is for the inside and both sounds respectively. Where do we put them now? Attenuation (Outside sounds) still remains.

Here's the information I got from our programmers:

Old "Engine_Volume_At_Speed" == new "Legacy_EngineSpeedVolume"
Old "Med_Rpm_Pitch" == new "Legacy_EngineRPMMedium"

Almost all presets were renamed during the refactoring of the sound project.

Thanks. I sorted it out and have made a couple sound updates.
Contact me in a PM if you have any concerns about users or the forum.

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2017 Volkswagen Golf GTI 7.5 (Pure White)
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How to change sounds for player cars and mods 04 Dec 2018 13:04 #111158

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Kivlov wrote:
THETJVIDCHANNEL wrote:
In the new update, Engine_Volume_At_Speed has gone missing and so as Med_RPM_Pitch. In the video tutorial, this is for the inside and both sounds respectively. Where do we put them now? Attenuation (Outside sounds) still remains.

Here's the information I got from our programmers:

Old "Engine_Volume_At_Speed" == new "Legacy_EngineSpeedVolume"
Old "Med_Rpm_Pitch" == new "Legacy_EngineRPMMedium"

Almost all presets were renamed during the refactoring of the sound project.

Oh right I made only one mistake I thought Engine_Volume_At_Speed is EngineVolume but I didn't know it was Legacy_EngineSpeedVolume but it doesn't look like it affected the way the sound works when I created it with that mistake.
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How to change sounds for player cars and mods 11 May 2019 19:45 #112290

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Any help from the devs to fix this for 1.5.8? we really need custom sounds ;)
Current cars that I drive in real life:
- Ford Transit Connect L2H2 2012
- Ford Transit L3H2 2014
- Opel Agila 1.2 2011
- Skoda Octavia Combi 1.4 Tsi 2016
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How to change sounds for player cars and mods 24 May 2019 13:53 #112368

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kas1.4truckdriver wrote:
Any help from the devs to fix this for 1.5.8? we really need custom sounds ;)
Hello. Updated the sound project file (was posted in private mod makers Steam group). In order to get the old mods with custom sounds working in 1.5.8 you should re-export old models with this new sound bank.
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How to change sounds for player cars and mods 24 May 2019 17:28 #112371

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Kivlov wrote:
kas1.4truckdriver wrote:
Any help from the devs to fix this for 1.5.8? we really need custom sounds ;)
Hello. Updated the sound project file (was posted in private mod makers Steam group). In order to get the old mods with custom sounds working in 1.5.8 you should re-export old models with this new sound bank.

Yes, I saw it. Will test it when i'm home.

Thanks!!
Current cars that I drive in real life:
- Ford Transit Connect L2H2 2012
- Ford Transit L3H2 2014
- Opel Agila 1.2 2011
- Skoda Octavia Combi 1.4 Tsi 2016
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