BZ And JZ 26 Motors wrote:
But what is essentially bad is the sound and physics are considerably worse than before if you can resolve those 2 things then I will start using CCD again.
At the very beginning of our conversation, let's drop this 'all or nothing' treaty tone. We're not ready to continue the conversation in such an ultimate blackmail manner "revert back or I'm leaving". We're ready to discuss the issues in a constructive way.
So, to be constructive we need the details - what exactly is wrong with the physics and sounds in this update. Not just "bad" or "worse than earlier", but detailed and reasoned please.
BZ And JZ 26 Motors wrote:
But overall I was expecting other improvements I have mentioned them before in the Feedback / Notes & Suggestions not sure if you seen them but I have.
Yes new locations is one of them with a bigger map and better physics and graphics, automatically changing weather, more multi story car parks and bigger ones as well square ones and not round ones and more which I requested here:
citycardriving.com/forum?view=topic&catid=5&id=520
And in the new city I would like left hand traffic there as well as I'm a UK user and I'm used to left hand traffic and MPH option in the game would be good as well if possible.
We read all feeback and taking it into account. However, such experienced user and mod maker as you certainly is, should understand that not all request can be satisfied or at least not fast. Especially taking into consideration that some requests contradicts each other and various community members have in their mind various priority of the suggested features.
Regarding your requests, I can say that dynamic weather and adding new districts for the new city already included in our long term plans. Also if I remember correctly you were one of the first users who suggested combining 2 cities in the single indivisible world - we also have it in long term plans. This is a huge task, which requires deep engine modification and developing new instruments to carry out all these plans, because with the current level designing tools all this becomes too heavy, almost impossible to handle without ruining other copmpany's projects, what can be dangerous for the company. Earlier I already said that Enterprise projects are very important for the company, because they allow us to continue developing and supporting the Home edition. Some part of our team is working on new developer's tools already. But as I already said, this is a heavy task, and it will not happen soon.
BZ And JZ 26 Motors wrote:
But those things are seriously not as urgent as the physics and the sound if you resolve those to how it was previously then that would be good.
As I already said, reverting back is not a solution. We need the details - what exactly is wrong. Changes which were applied in 1.5.7 were really needed. We already delayed them many times, but sooner or later we would have to do that. The changes in physics and sound system upgrades some parameters to the better, and also they can be used in future for even better updates of physics and sound quality. Without these changes we just wouldn't moving forward.
BZ And JZ 26 Motors wrote:
The sound has bugs as well when you change the camera position it for about half a second or less the sound starts and shops working when you change the camera
Does it happen always and on all cars (including stock ones)? We're going to take a look at this. We already have a task in our bug tracker about low sound quality in some cases. However, just to be sure you're describing the same issue - could you record a video, where we can hear the issues and the circumstances, when they happen?
BZ And JZ 26 Motors wrote:
and also it means as mod makers we have to create 100 sounds for mods again and when I saw this updated I was shocked to see that because thats a lot of sounds to create again and personally to me there was nothing wrong with the previous sounds they didn't really need changing I don't why it changed it was better before anyway
I understand your frustration because of the need to update mods. However, as I already explained - we had to do that sooner or later. The software must moving forward. We have some feedback about the physics and sounds, which we cannot ignore. And to provide further advancing, changes in this area were needed. I understand that for now reason of some of the changes seem to be not very clear and not obvious. I also cannot exclude that there may be some bugs in the upgraded physics or sound system. But if there're - we just need to fix them. But reverting back is not a solution of the problem and not our path.
BZ And JZ 26 Motors wrote:
and plus in traffic its very loud and you hear sounds from Ladas which one sound realistic.
We will take a look at this.
BZ And JZ 26 Motors wrote:
Also one more urgent thing that has to be changed back is the collision files the car crashes into the road and it does it when there is a change in the road surface and when you drive on the pavement or footpath.
Could you describe this issue more detailed please? Could you show it on a video?
- Car just crashes on an empty flat road? Some sort of bumpy surface joint?
- In what exactly places?
- Have you faced it in 1.5.7 or in earlier versions too?