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TOPIC: City Car Driving 1.5.7 New Update!

City Car Driving 1.5.7 New Update! 28 Nov 2018 10:06 #111068

  • Kivlov
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BZ And JZ 26 Motors wrote:
Did the collision (HKX or HKT) files for the stock cars get updated for 1.5.7?

These files are located in export/meshes/cars/Car_Name/

It would help because if thats the case as third party mod makers we can update them and fix the issues for some mods for 1.5.7 for the mods that have this problem as I mentioned before.
The collision files haven't been changed.


BZ And JZ 26 Motors wrote:
Kivlov wrote:
So, let's sum up, what actual issues (not related to mods adaptation) appeared in 1.5.7 according to your notes:

- The sound has bugs as well when you change the camera position it for about half a second or less the sound starts and shops working when you change the camera

- The sound from at least stopping and starting and very loud from traffic cars with Lada and other sounds that would be good by making it lower or not having the sounds at all.

Haven't I missed anything?

I think thats everything other than those things I can try and adjust and get used to the new update.

Thanks. Forwarded this to our testing team for investigation.
Last Edit: 28 Nov 2018 10:45 by Kivlov.
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City Car Driving 1.5.7 New Update! 28 Nov 2018 10:07 #111069

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nemethimihai wrote:
if I put the sudden brake she does not like the passenger. it drops from the lines
Of course, the passanger doesn't like that. Why should?


nemethimihai wrote:
AI is very unconscious. stops on the road, reduces the speed suddenly
Maybe you should just set the traffic agression parameter lower? And switch off some of the sudden dangerous situations, which are caused by traffic?
Last Edit: 29 Nov 2018 09:20 by Kivlov.
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City Car Driving 1.5.7 New Update! 28 Nov 2018 10:22 #111070

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kas1.4truckdriver wrote:
Kivlov wrote:
kas1.4truckdriver wrote:
I get that, but for example SCS (developers of ETS2) show pictures of the update or DLC they are working on, maybe you guys can do that too and ask us on the forum for advice or for our opnion.
I'm not sure why we stopped posting some intermediate materials, but I will discuss it with the director.

Great, thanks!
BTW, have you taken a part in the beta test we organized recently? If not - why? We organize these events just to interact more with the community.


kas1.4truckdriver wrote:
Good point, I agree with that after reading some reactions on the update and reading through some pages of reviews.
Do you want me to also make a independent poll on steam or do you want to do this?
If you have a Steam account, could you do this please? Because I beleive if the developer starts this thread with a limitation of the multiplayer suggestion - this limitation most likely will be perceived agressively by the community, and the topic will drop to offtopic and flame.
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City Car Driving 1.5.7 New Update! 28 Nov 2018 10:25 #111071

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JeffreyB wrote:
My other requests would be that AI traffic would position themselves for overtaking and prefiltering, instead of random positions. Especially on the highway it's really annoying that traffic doesn't keep right.
Thanks your your feedback. But don't you think that this will make traffic too correct and polite? Wouldn't it be too boring and easy?
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City Car Driving 1.5.7 New Update! 28 Nov 2018 12:04 #111073

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Kivlov wrote:
JeffreyB wrote:
My other requests would be that AI traffic would position themselves for overtaking and prefiltering, instead of random positions. Especially on the highway it's really annoying that traffic doesn't keep right.
Thanks your your feedback. But don't you think that this will make traffic too correct and polite? Wouldn't it be too boring and easy?
Fair point. Maybe a setting would make it right. I just love to do those Autobahn style top speed runs. Which is kinda weird on an empty highway.
EDIT: Maybe an idea to have it influenced by the difficulty setting. To have really cautious drivers keep right much more, and higher up the scale traffic gets messier.

My ride: Peugeot 206 2.0 GTI
Specs
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Last Edit: 28 Nov 2018 12:06 by JeffreyB.
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City Car Driving 1.5.7 New Update! 28 Nov 2018 12:22 #111075

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Kivlov wrote:
BZ And JZ 26 Motors wrote:
Did the collision (HKX or HKT) files for the stock cars get updated for 1.5.7?

These files are located in export/meshes/cars/Car_Name/

It would help because if thats the case as third party mod makers we can update them and fix the issues for some mods for 1.5.7 for the mods that have this problem as I mentioned before.
The collision files haven't been changed.


BZ And JZ 26 Motors wrote:
Kivlov wrote:
So, let's sum up, what actual issues (not related to mods adaptation) appeared in 1.5.7 according to your notes:

- The sound has bugs as well when you change the camera position it for about half a second or less the sound starts and shops working when you change the camera

- The sound from at least stopping and starting and very loud from traffic cars with Lada and other sounds that would be good by making it lower or not having the sounds at all.

Haven't I missed anything?

I think thats everything other than those things I can try and adjust and get used to the new update.

Thanks. Forwarded this to our testing team for investigation.

Ok, Thank you.
My VK modding group: vk.com/mods_by_bz_and_jz_26_motors
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City Car Driving 1.5.7 New Update! 28 Nov 2018 13:03 #111076

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Kivlov wrote:
kas1.4truckdriver wrote:
Kivlov wrote:
kas1.4truckdriver wrote:
I get that, but for example SCS (developers of ETS2) show pictures of the update or DLC they are working on, maybe you guys can do that too and ask us on the forum for advice or for our opnion.
I'm not sure why we stopped posting some intermediate materials, but I will discuss it with the director.

Great, thanks!
BTW, have you taken a part in the beta test we organized recently? If not - why? We organize these events just to interact more with the community.

I did in the past, but I did not take part in the beta for 1.5.7 because I didn't have much time, and the time that I had I wanted to spent on making video's of City Car Driving for my YouTube channel (17,500 subs at the momnet :) )
kas1.4truckdriver wrote:
Good point, I agree with that after reading some reactions on the update and reading through some pages of reviews.
Do you want me to also make a independent poll on steam or do you want to do this?
If you have a Steam account, could you do this please? Because I beleive if the developer starts this thread with a limitation of the multiplayer suggestion - this limitation most likely will be perceived agressively by the community, and the topic will drop to offtopic and flame.

Sure, no problem I'll do that!
My own car: Volvo S60 2.4L 170BHP
Last Edit: 28 Nov 2018 13:03 by kas1.4truckdriver.
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City Car Driving 1.5.7 New Update! 28 Nov 2018 20:49 #111080

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The top 5 on Steam!

steamcommunity.com/app/493490/discussions/0/1741101364281092997/

If you mark it as "important" then it will be easier for you and me to find the results of it.
My own car: Volvo S60 2.4L 170BHP
Last Edit: 28 Nov 2018 20:54 by kas1.4truckdriver.
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City Car Driving 1.5.7 New Update! 29 Nov 2018 05:25 #111086

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Custom sounds isn't hat big problem for me, because I won't hear them when I have my music on :D
But mods IS a big problem. The lag is now less for some reason :)
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City Car Driving 1.5.7 New Update! 29 Nov 2018 09:24 #111089

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kas1.4truckdriver wrote:
The top 5 on Steam!

steamcommunity.com/app/493490/discussions/0/1741101364281092997/

If you mark it as "important" then it will be easier for you and me to find the results of it.
Thanks. Pinned.

Also we have some ideas how to improve our cooperation, but first we'd like to know more about our current mod makers. I've created a special thread with a small survey - www.citycardriving.com/forum?view=topic&catid=7&id=106521
Last Edit: 29 Nov 2018 09:30 by Kivlov.
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