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"City Car Driving" general discussion forum for English users

TOPIC: TOP 5 Suggestions for City Car Driving!

TOP 5 Suggestions for City Car Driving! 03 Dec 2018 00:13 #111142

  • kas1.4truckdriver
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cardriver123 wrote:
David02 wrote:
cardriver123 wrote:
Kivlov wrote:
cardriver123 wrote:
1. long/endless 2 or 4 lane highway and motorway (drive same road at least 30 minutes like in real life. Mod maps will be awesome too (like Promods in ETS2)
2. Ability to save the game. Also add mechanical problems and like oil and parts changing. We can visit service to fix our car.
3. Better physics
4. New game engine with better graphics
5. Weather changing and daytime changing

2. What version of the game did you play last time? We've added a lot of mechanical problems which can happen with your car during the driving in one of the previous updates. But saving the game? Why?!

5. Do you mean dynamic time/weather changing?
2: Yes you have mechanical problems, but not like all parts (with condition in %). For example you see gearbox, clutch, engine (maybe some separate engine parts even), tires and like that. When your condition is low, you go to a special service place to get the car fixed.
Saving to keep the car part condition and to save the car's location. Maybe also you can set a place as your home and work, would be cool.
5: Yes
and I forgot to add before: Have any of you developers ever driven a car before? Have you ever heard of something that is called engine braking? Would be great if that was added to the game, it is very useful specially in winter. And winer tires would be good, because no one uses summer tires in winter.
Have you driven a car? Engine braking? That doesn't exist on most cars (surely none I've driven).
Drive at certain speed, release gas pedal and shift down. Works with every manual car and very useful in winter because it can avoid sliding that can happen when braking.

Yes, very intresting. can this discussion be deleted? this doesn't add anything to the post.
Current cars that I drive in real life:
- Ford Transit Connect L2H2 2012
- Ford Transit L3H2 2014
- Opel Agila 1.2 2011
- Skoda Octavia Combi 1.4 Tsi 2016
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TOP 5 Suggestions for City Car Driving! 04 Dec 2018 03:06 #111149

  • cardriver123
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kas1.4truckdriver wrote:
cardriver123 wrote:
David02 wrote:
cardriver123 wrote:
Kivlov wrote:
cardriver123 wrote:
1. long/endless 2 or 4 lane highway and motorway (drive same road at least 30 minutes like in real life. Mod maps will be awesome too (like Promods in ETS2)
2. Ability to save the game. Also add mechanical problems and like oil and parts changing. We can visit service to fix our car.
3. Better physics
4. New game engine with better graphics
5. Weather changing and daytime changing

2. What version of the game did you play last time? We've added a lot of mechanical problems which can happen with your car during the driving in one of the previous updates. But saving the game? Why?!

5. Do you mean dynamic time/weather changing?
2: Yes you have mechanical problems, but not like all parts (with condition in %). For example you see gearbox, clutch, engine (maybe some separate engine parts even), tires and like that. When your condition is low, you go to a special service place to get the car fixed.
Saving to keep the car part condition and to save the car's location. Maybe also you can set a place as your home and work, would be cool.
5: Yes
and I forgot to add before: Have any of you developers ever driven a car before? Have you ever heard of something that is called engine braking? Would be great if that was added to the game, it is very useful specially in winter. And winer tires would be good, because no one uses summer tires in winter.
Have you driven a car? Engine braking? That doesn't exist on most cars (surely none I've driven).
Drive at certain speed, release gas pedal and shift down. Works with every manual car and very useful in winter because it can avoid sliding that can happen when braking.

Yes, very intresting. can this discussion be deleted? this doesn't add anything to the post.
he wanted to know what's engine braking, I explained it
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TOP 5 Suggestions for City Car Driving! 07 Dec 2018 08:18 #111181

1) Bigger maps
2) More parallel parking options. I only know like 2 small areas in the whole map that does parallel parking.
3) automatically cancel out the turn signals after the wheel is turned. Just like how real cars are supposed to.
4) car honks, highbeam you when you're blocking/slowing traffic.
5) time/seasons changed based on real time?
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TOP 5 Suggestions for City Car Driving! 28 Dec 2018 19:25 #111394

I posted this on steam under my steam account (The Yeetles) But I am also posting it here.

1 - Long road/highway map. Maybe automatically generated by algorithm, so its endless, similar to the Autobahn map. The road type would change according to the algorithm, from country road to motorway, etc. People could use this for endurance driving; many road deaths are due to boredom of long driving or fatigue. Expansion of WiseCity is also clearly imminent (Roadworks at Ring main and Garden main, Southern districs with working traffic lights) and I would like to see that in a relatively close update.

2 - More Workshop addon cars from the developers. The 'Hatchback' Ford Focus was brilliant, and obviously the devs have infrastructure for more, hence the many other tags such as 'Van' and 'MPV' that no one uses. Could another car be added? If so, the community should be informed and a vote held on what car should be added.

3 - Emergency vehicles. This could be a dynamic emergency situation like 'road accident' where an emergency vehicle would come through and one would have to slow down and pull over. Ignorance of the emergency vehicle would result in a traffic violation.

4 - Custom spawn points. Spawn points within the map are very limited, and instead of creating more, the developers could add infrastructure for custom spawn point creation, so people can put spawns wherever they like (Residential area, small village, etc.)

5 - config and sign fixes. on the EU and German traffic rules, speed limit signs still are in russian style, and read 60 instead of 50 at the end of hazards, like road works. most EU countries have a 50 km/h limit, so it should be set on the config file as 50. Roundabout rules also need fixing, and I have fixed the EU config file myself many times.
Last Edit: 28 Dec 2018 19:27 by electricspider. Reason: I posted my unedited version by accident
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TOP 5 Suggestions for City Car Driving! 18 Jan 2019 16:02 #111606

  • piowis
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I would like to see a real career mode. You start a new game, which you can save. You start with some money and some basic car. You earn as uber/taxi, courier, deliveries... For money you buy fuel. Vist garages for repairs and upgrades, visit dealars for new cars. Buy new houses as you progress. When you cause an accident, get investigated by police, you pay fines, some speedtraps.

+ bigger maps
+ aware pedestrians/cars reacting on honking or high beams
+ dynamic weather/time
+ dynamic traffic depanding on time (less in the night, bigger in rush hours)

Long story short, something like ETS2, but for driving in cities, doing taxi and delivery jobs.

EDIT. On the second thought if you would do it in new engine, it would be a great idea for City Car Driving 2. After comes season pass, +DLCs like work as Police, Ambulance, or maybe illegal street racing... :D

- W would get such game so much :D (if supports VR),
Last Edit: 18 Jan 2019 16:46 by piowis. Reason: refining idea
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TOP 5 Suggestions for City Car Driving! 07 Apr 2019 03:46 #112076

How about being able to change the HUD's position, even if it takes changing the config files?
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TOP 5 Suggestions for City Car Driving! 07 Apr 2019 12:34 #112077

  • Niklas12
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nicolas_loc@earthlink.net wrote:
1) Bigger maps
2) More parallel parking options. I only know like 2 small areas in the whole map that does parallel parking.
3) automatically cancel out the turn signals after the wheel is turned. Just like how real cars are supposed to.
4) car honks, highbeam you when you're blocking/slowing traffic.
5) time/seasons changed based on real time?

3) is available
Favourite Mods:
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2017 Skoda Octavia 1.8 TSI
2014 Skoda Superb 2.0 TSI

Beginner car: Skoda Octavia 1.8 TSI
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TOP 5 Suggestions for City Car Driving! 02 May 2019 02:04 #112222

Sorry for asking here, but I haven't seen the turn signs canceling out yet.
Is it a setting I missed, depends on car model and I just haven't used one that does, or depends on the wheel/controller model?
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TOP 5 Suggestions for City Car Driving! 02 May 2019 06:05 #112223

  • GSHAPIROY
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blacksun957 wrote:
Sorry for asking here, but I haven't seen the turn signs canceling out yet.
Is it a setting I missed, depends on car model and I just haven't used one that does, or depends on the wheel/controller model?
If you mean signals, there's a setting for that, yes.
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David02 wrote:
You're my favorite.
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TOP 5 Suggestions for City Car Driving! 02 May 2019 19:40 #112233

  • Ferdi
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1. traffic cars drive faster @ highway and moutains (max speed)
2. driving @ the good lanes -fast cars left and slow ones right-
3. left lane only for overtaking
4. changing time/weather in game
5. cars are changing lanes suddenly if you drive next to them --> accident, gone cargo and passenger :S :unsure:
Opel, Audi, Volvo, Skoda
Alfa Romeo, Aston Martin
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