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TOPIC: 3 screen mode

3 screen mode 29 Sep 2011 19:41 #1381

  • Paul
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Dear developer,

I have the following questions:

1. Has your software a option to split the screen in 3 monitors in a way that not only the basic screen is stretched, but with front view and the side views included?

2. Is your software compatible with the Logitech G25
(stearwheel + gear shifter + three pedals and flaps for diction lights)?

3. Has your software a option to keep on the right lane on multiple lane roads (western Europe).

Thanks for answering.
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Re: 3 screen mode 11 Oct 2011 19:16 #1396

  • Kivlov
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Paul wrote:
Dear developer,

I have the following questions:

1. Has your software a option to split the screen in 3 monitors in a way that not only the basic screen is stretched, but with front view and the side views included?

2. Is your software compatible with the Logitech G25
(stearwheel + gear shifter + three pedals and flaps for diction lights)?

3. Has your software a option to keep on the right lane on multiple lane roads (western Europe).

Thanks for answering.
1. Yes, it supports the TrippleHead2Go device and ATI EyeFinity technology.
2. Yes, fully supports all features.
3. I think I can't understand that. Is it some sort of traffic rule issue?
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Re: 3 screen mode 01 Dec 2011 23:27 #1547

Hi Kivlov, I'm hoping you can help.

I have eyefinity and already modified the game.ini to enable triplehead. However, the game's view is too streched on the side monitors and the scales aren't right. The center monitor looks perfect, but the side monitors have a "fisheye" look that makes everything look like a wrongly formatted Chinese movie.

Also, there is no bezel compensation, so the view does not "go behind" the borders of the monitors.

Eyefinity does not stretch the view to the side monitors, but rather extends the view to them. There is no fisheye effect with eyefinity. Also, eyefinity allows for bezel compensation, which makes the borders of the monitors look like in a car (the view goes behind the borders, as opposed to skipping across them).

Is there an option in some config file to actually enable Eyefinity the way it's meant to work? So far, I can see the screen across three monitors, but it's just an effect. It's not really eyefinity as eyefinity renders the image on each monitor individually and causes no stretching.

Thank you very much. I'm hoping to teach my wife how to drive with this.
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Re: 3 screen mode 02 Dec 2011 15:39 #1551

  • roland
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Actually, Eyefinity doesn't render anything, it is game which does the render.
All what Eyefinity do - it enables spanning of big render surface across multiple monitors, just like Matrox Triplehead2Go.
In order to get 3 separate renders there should be special mode implemented in the application itself.

CCD is yet to support this feature (but it could very well be added later).
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Re: 3 screen mode 03 Dec 2011 23:24 #1552

That makes sense. Glad to know this functionality might be available in the future. Hopefully it's not too hard to implement. Thanks for replying.
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