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TOPIC: the granularity of wheel response is a little big

the granularity of wheel response is a little big 24 Jan 2011 09:15 #426

  • curtis
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the dx input is 16 bit long, it 's 65536 . the input of G25 wheel is 13 bit long ,it's 8192 .

but when I use the Logitech G25 wheel to play "city car driving", I find the granularity of wheel response is a little slow.

I can not location the car in narrow road accurately like the simulator game "LFS".

I think the granularity of response to dx input in the game is a little big.
Last Edit: 24 Jan 2011 15:09 by curtis.
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Re: the granularity of wheel response is a little big 27 Jan 2011 21:56 #428

  • BeKI
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A;A LARGE FONT !
Multisoft.
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Re: the granularity of wheel response is a little big 28 Jan 2011 14:37 #429

  • Kivlov
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curtis wrote:
the dx input is 16 bit long, it 's 65536 . the input of G25 wheel is 13 bit long ,it's 8192 .

but when I use the Logitech G25 wheel to play "city car driving", I find the granularity of wheel response is a little slow.

I can not location the car in narrow road accurately like the simulator game "LFS".

I think the granularity of response to dx input in the game is a little big.
Did you try to change any wheel settings in game?
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