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TOPIC: About the two big led panels

Re: About the two big led panels 23 Apr 2015 01:01 #44204

  • David02
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Lainé wrote:
Hello everybody B) ,

Thank you for the answers.

Indeed, from the CCD 1.2.5 version, and up to now, the panels are black. But before, they didn't and a logo of the old CCD maker, I guess, was displayed.

By searching in the CCD files, I found in the directory export/gfxlib/universal/bilboard two files about the panels : ledMonitor_1.n2 and ledMonitor_2.n2. By editing them with Notepad (yes, we can !), the texture broadcasted is "black.dds", that we find in export/texturedds/system.

We can't change "black.dds" because this file is used in the game for other. But we can modify the two files ledMonitor_1.n2 and ledMonitor_2.n2, by renaming black.dds with "lcd01.dds" and "lcd02.dds".

I saw in the forum how to edit DDS files, so I decided to try. At the begining, I made a 800x480 picture with a fireworks to see. By saving it "lcd01" and "lcd02", I swtiched panels on !! Great ? Not really because I saw the panels split the picture to display a virtual movie...

I looked for the 1.2.2 version, and installed it. The really name of the picture's panel is : "logo_video.png.dds". The size of this picture is 2048x2048 and it contains 28 small pictures (4x7), of about 512x292 pixels, with vertial read and from left to right.

Now, with work, it's possible to broadcast something on the two black panels !!! And two different !!

Have a good end of the day,

Best,
Well then. I didn't think this was in the gfxlib hence the black, but I guess I was wrong. The animation stuff is still true as well as the file for at though,
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Re: About the two big led panels 23 Apr 2015 12:54 #44214

  • Spoutnik
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David02 wrote:
Pierre A. wrote:
David02 wrote:
Pierre A. wrote:
Hello,

I am sorry I made a mistake: I couldn't see your screenshots (I was using an older browser), so I thought you meant the panels at the bus stations which show ads!

Yes, the big panels in the middle of the roundabouts are completely black, so your game is fine. I will, however, check the CCD package files and see if it is possible to insert a .gif or .png file in the panels to seem more realistic.

I'll get back to you as soon as I have found a solution,

-Pierre A.

PS: Yes, I am French :)
Yeah.. No. This is not possible by just a normal player. The game only reads .dds files and you would need to physically edit the 3D model and the texture codes to do so, let alone shadows and lighting.

It actually is possible for anyone to edit it, you just need to know how to edit the files.
Are you seriously going to doubt my knowledge of the game? I have almost 4000 posts, I can edit textures, physics, and configuration. It isn't possible for the game to read an animated image file because of the nebula2 engine. The nebula2 engine uses DirectX to render textures and models and reads D3D textures (.dds) to render the textures over a 3D model. The thing is, the .dds file format cannot store the pixels to animate something, like .png or .gif. As well as this, it would require the creation of a nebula2 animation file which is not possible for modders to create using any utility. So no, it is not possible.



Apparently, I was correct to doubt your knowledge about the game.
SPOUTNIK

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Re: About the two big led panels 23 Apr 2015 17:48 #44221

  • Lainé
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Hello everybody,

My first intention was of adding here, the file which contains the necessary for giving the life at the two led panels, from City Car Driving 1.2.5 up to 1.4.1.

I'm sorry, I can't add the zip file and I don't know why !

See you,

Best,
Last Edit: 23 Apr 2015 20:02 by Lainé.
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