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"City Car Driving" general discussion forum for English users

Poll: What's the most needed for City Car Driving now?

Finish new city locations as soon as possible. 28 19.7%
Oculus Rift support. 15 10.6%
Multiplayer support. 68 47.9%
Map editor. 20 14.1%
Other (please post it below). 11 7.7%
Total number of voters: 142 ( raul14, Ferdi, tafford1, neatx1, Abu7med1 ) See more
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TOPIC: What's the most needed for City Car Driving?

Re: What's the most needed for City Car Driving? 07 Apr 2015 22:31 #43789

  • jericho
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kas1.4truckdriver wrote:
multiplayer. it has 2 reasons

1. CCD get boring just driving in your own
2. ETS2 has to multiplayer and thats why i bought it so it think people buy CCD more if there is a multiplayer
;)
^^This
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Re: What's the most needed for City Car Driving? 09 Apr 2015 06:44 #43822

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But with a map editor, you can create your own maps. The game doesn't come with many cars but mods add loads of cars. A mod editor allows people to create cities anywhere in the world and it frees up developer time, as they can work on other things instead of new maps.
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Re: What's the most needed for City Car Driving? 09 Apr 2015 23:51 #43838

  • kas1.4truckdriver
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Jericho haha, sorry for my english im from holland
Current cars that I drive in real life:
- Ford Transit Connect L2H2 2012
- Ford Transit L3H2 2014
- Opel Agila 1.2 2011
- Skoda Octavia Combi 1.4 Tsi 2016
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Re: What's the most needed for City Car Driving? 10 Apr 2015 21:02 #43855

Pls little SDK C++ :) need some data from CCD to simulate my instruments.
OM-ICO ENG/RUS
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Re: What's the most needed for City Car Driving? 10 Apr 2015 21:09 #43856

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I think multiplayer would be cool, however there should be a more diverse type of traffic patterns. A problem is that the game only follows Russian traffic rules, so maybe they should create a city/district for European union patterns.
SPOUTNIK

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Re: What's the most needed for City Car Driving? 13 Apr 2015 02:48 #43944

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I believe something very important (in the interest of Forward Development) is to create a demo for the game. It should be very limited, yet the user should know what CCD feels like.
SPOUTNIK

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Re: What's the most needed for City Car Driving? 17 Apr 2015 20:27 #44100

Oculus Rift support no doubt. With the Oculus the immersion is complete. For those going for multiplayer; sure, but it should not be highest priority. If you crave multiplayer car games, there are zillions out there. In my opinion CCD should put its focus on completing the simulation expirience it set out to make for those who wants to expirience (and perhaps excercise for upcoming license test) city..car..driving, and not city..car..racing.

I also totally agree with Pierre A. making the user choose driving rules, at least the european (even though russian rules are alot similar to swedish rules, it would be awesome to make it fully compatible with the country you want to drive in). This might come as a second prio to me after the oculus support. However I shouldn't be greedy here, and hope for now for OR support asap.
Last Edit: 17 Apr 2015 20:27 by logitech fan.
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Re: What's the most needed for City Car Driving? 17 Apr 2015 21:41 #44103

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logitech fan wrote:
Oculus Rift support no doubt. With the Oculus the immersion is complete. For those going for multiplayer; sure, but it should not be highest priority. If you crave multiplayer car games, there are zillions out there. In my opinion CCD should put its focus on completing the simulation expirience it set out to make for those who wants to expirience (and perhaps excercise for upcoming license test) city..car..driving, and not city..car..racing.

I also totally agree with Pierre A. making the user choose driving rules, at least the european (even though russian rules are alot similar to swedish rules, it would be awesome to make it fully compatible with the country you want to drive in). This might come as a second prio to me after the oculus support. However I shouldn't be greedy here, and hope for now for OR support asap.

true. (multiplayer; it would end up as a drag - racing game)
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Re: What's the most needed for City Car Driving? 21 Apr 2015 12:31 #44178

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Emergency situation like tyre burst and failure of brakes:)
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Re: What's the most needed for City Car Driving? 24 Apr 2015 21:23 #44259

Yep Oculus Rift support. Even some very basic support for it will be fine. Just being able to look around and actually see stuff in 3D is a huge difference. People will be able to practice and get used to looking around (hitting buttons for it is not the same) and park while actually being able to see the distance.

Currently I've got a car mod installed for Euro Truck Simulator 2. The cars drive totally unrealistic, but even then the experience is far beyond City Car Driving atm.
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