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"City Car Driving" general discussion forum for English users

Poll: Did you like our car simulator?

Yes, but there're some sh 148 38%
Yes, very much! 231 59.4%
No, I did't like it at all. 10 2.6%
Total number of voters: 389 ( a3.hash, Matúš Ulica, Zulfito, CityCarDriving_LoVeR, lucioleandro ) See more
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TOPIC: Feedback / Notes & Suggestions

Re: Feedback / Notices & Suggestions 20 Aug 2014 03:59 #33627

  • Greg4321
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I would like to see more areas with skyscrapers. I would also like to see more realistic results when you hit a car.

Thank you
Last Edit: 20 Aug 2014 04:00 by Greg4321.
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Re: Feedback / Notices & Suggestions 23 Aug 2014 19:50 #33932

  • IlieP
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Hello,

To help with improving driving and learning I think that we should be able to replay our missions or the last 10 minutes of "Free Drive". (So we need to be able to record what we do play back later with ability to change view and possibly speed?)

Here are few reasons why recoding would be useful as a learning tool:

1. We can look from above and check that the left and right turns are executed properly. For a beginner driver this is hard to do while driving with inside car view. If you can look later you can see: "Oh, I have a tendency to get too close to the curve or the turn is too wide and I almost end in the opposite lane"

2. A speed chart would also be nice to analyze after the mission how smooth your driving was. The idea is that in time, as you learn, you move from jerking your car around to smooth acceleration and deceleration.

3. Fuel consumption chart: instant consumption and over all. Again to learn to drive economically.

4. Improve force feedback. The only feedback I get is when I cross tram lines but that's it. The country road for example should be very rough. Speed bumbs should also be felt.

5. Add force feedback when the clutch "bites" (similar to that when you start the engine). And a bit of camera vibration as well (or just wheel vibration) as visual indication for this.

And please please, please keep this a simulator and not make it a racing game or a competition or anything like that. It's awesome as a learning tool and that is the function that it should fulfill first and foremost.
Last Edit: 23 Aug 2014 19:53 by IlieP.
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Re: Feedback / Notices & Suggestions 23 Aug 2014 21:06 #33936

  • David02
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IlieP wrote:
Hello,

To help with improving driving and learning I think that we should be able to replay our missions or the last 10 minutes of "Free Drive". (So we need to be able to record what we do play back later with ability to change view and possibly speed?)

Here are few reasons why recoding would be useful as a learning tool:

1. We can look from above and check that the left and right turns are executed properly. For a beginner driver this is hard to do while driving with inside car view. If you can look later you can see: "Oh, I have a tendency to get too close to the curve or the turn is too wide and I almost end in the opposite lane"

2. A speed chart would also be nice to analyze after the mission how smooth your driving was. The idea is that in time, as you learn, you move from jerking your car around to smooth acceleration and deceleration.

3. Fuel consumption chart: instant consumption and over all. Again to learn to drive economically.

4. Improve force feedback. The only feedback I get is when I cross tram lines but that's it. The country road for example should be very rough. Speed bumbs should also be felt.

5. Add force feedback when the clutch "bites" (similar to that when you start the engine). And a bit of camera vibration as well (or just wheel vibration) as visual indication for this.

And please please, please keep this a simulator and not make it a racing game or a competition or anything like that. It's awesome as a learning tool and that is the function that it should fulfill first and foremost.
Wow, I feel like these would make the game SUPER realistic, and I like it!
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Re: Feedback / Notices & Suggestions 25 Aug 2014 06:10 #34017

  • Greg4321
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There needs to be more areas.

Thank you
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Re: Feedback / Notices & Suggestions 06 Sep 2014 19:16 #34618

  • rdoued
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More places to drive in, a bigger variety of city places, such as maybe you can add some parking lots and a lot more things that would be more interactive and fun to drive in.

Some traffic cars are glitched and it would be nice to have a better updated traffic.

The game would be much better if you actually had a radio in the car, or maybe if police does stop you and you can get fined and so on! It gives us more reasons to like the game!

But the main change must be a much bigger map, this map is relatively small.

EDIT: Maybe car smoke from the exhaust would be amazing, it makes it more realistic!
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Last Edit: 19 Sep 2014 20:28 by rdoued.
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Re: Feedback / Notices & Suggestions 06 Oct 2014 13:48 #35697

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Adam1 wrote:
Something to happen when you honk the horn because nothing happens. Something to happen like what would happen in real life.
And... What exactly should happen? :)
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Re: Feedback / Notices & Suggestions 06 Oct 2014 19:46 #35703

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Kivlov wrote:
Adam1 wrote:
Something to happen when you honk the horn because nothing happens. Something to happen like what would happen in real life.
And... What exactly should happen? :)
Cars respond the same way they do when you fire shots at someone in GTA IV**
"Armageddon"
CEO of Sim Forestry Company. Contact me on forum for job salary starts at
a decent 40k.


детские игрушки


AMD FX 6300 6-Core @ 3.5 Ghz
Nvidia Geforce GTX 750 Ti
16 GB DDR3 Ram
1 TB SSD
Logitech G25 and Logitech Driving Force GT
Windows 8.1
2 20 inch monitors (Buy me a third and i'll ship you a cookie expedited)
Last Edit: 06 Oct 2014 19:47 by simulationdude.
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Re: Feedback / Notices & Suggestions 07 Oct 2014 07:13 #35730

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Adam1 wrote:
Kivlov wrote:
Adam1 wrote:
Something to happen when you honk the horn because nothing happens. Something to happen like what would happen in real life.
And... What exactly should happen? :)

Something that would happen in real life such as cars swerving out of the way or people jumping out of the way. there should also be underground and above ground parking lots so you can practice parking.
People do that irl?
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Re: Feedback / Notices & Suggestions 07 Oct 2014 08:48 #35737

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Adam1 wrote:
David02 wrote:
Adam1 wrote:
Kivlov wrote:
Adam1 wrote:
Something to happen when you honk the horn because nothing happens. Something to happen like what would happen in real life.
And... What exactly should happen? :)

Something that would happen in real life such as cars swerving out of the way or people jumping out of the way. there should also be underground and above ground parking lots so you can practice parking.
People do that irl?


what does that mean
I didn't know people do that in real life. When somebody honks at me on my bike, I go faster and give them the finger
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Re: Feedback / Notices & Suggestions 07 Oct 2014 09:31 #35743

  • simulationdude
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David02 wrote:
Adam1 wrote:
David02 wrote:
Adam1 wrote:
Kivlov wrote:
Adam1 wrote:
Something to happen when you honk the horn because nothing happens. Something to happen like what would happen in real life.
And... What exactly should happen? :)

Something that would happen in real life such as cars swerving out of the way or people jumping out of the way. there should also be underground and above ground parking lots so you can practice parking.
People do that irl?


what does that mean
I didn't know people do that in real life. When somebody honks at me on my bike, I go faster and give them the finger
Here's a simple equation-
David+Bike+Fayetteville+Finger=Death
This happens all the time to tourists, ^
Charged with murder? Nope. Either the driver won't be charged at all, or he'll go all the way up to a misdemeanor death by a motor vehicle, which is like 1 week of jail and 19 days of probation.
Since the top tourists of my city live in high-dense aggressive areas, which is probably why everytime a accident is on the news the witness say the same damn thing "This was the worst accident i have ever seen in my entire life"
CEO of Sim Forestry Company. Contact me on forum for job salary starts at
a decent 40k.


детские игрушки


AMD FX 6300 6-Core @ 3.5 Ghz
Nvidia Geforce GTX 750 Ti
16 GB DDR3 Ram
1 TB SSD
Logitech G25 and Logitech Driving Force GT
Windows 8.1
2 20 inch monitors (Buy me a third and i'll ship you a cookie expedited)
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