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"City Car Driving" general discussion forum for English users

Poll: Did you like our car simulator?

Yes, but there're some sh 148 38%
Yes, very much! 231 59.4%
No, I did't like it at all. 10 2.6%
Total number of voters: 389 ( a3.hash, Matúš Ulica, Zulfito, CityCarDriving_LoVeR, lucioleandro ) See more
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TOPIC: Feedback / Notes & Suggestions

Re: Feedback / Notes & Suggestions 21 Mar 2015 03:15 #43188

Don't know if it's been suggested yet, but to change traffic rules in a settings page of toggles would make it easy to adapt to localization.
Also, snow and ice with force feedback. Trailer driving.
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Re: Feedback / Notes & Suggestions 13 Apr 2015 02:50 #43945

  • Spoutnik
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Make traffic rules for the European Union, not only Russian rules (I know the developer is Russian).
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Re: Feedback / Notes & Suggestions 19 May 2015 14:59 #45168

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SUGGESTION for DEVELOPERS:

a) Right Hand Traffic

- No sign which says: motorway speed limit; city speed limit (in very few places); testing area; Southern district

I. Test track: I suggest making the limit in small roads 50 or 40, as most countries reduce the speed limit in these conditions.
II. Southern District: Since it is a residential area, I suggest putting more speed bumps; 'children crossing' sign; lowering the speed limit in those areas.
III. Modern District: As I said before, it would be great if 4 lane avenues could have a higher speed limit.

b) Left Hand Traffic

-Bug: Sometimes the speed limit displays 50, and after a specific distance (even in the same road) the limit switches back to 60 without a sign.

-Same suggestions

NOTE: In left hand traffic, there seems to be more frequent changes in speed limit, which makes it much more realistic than the right hand traffic.
SPOUTNIK

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Re: Feedback / Notes & Suggestions 21 May 2015 17:03 #45249

  • Lainé
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Hello,

Please, I would like to propose to the developers some suggestions :

I think that the country is really empty ! Maybe you should put a little bit of life into it, by adding some animals, like cows, horses or sheeps, and tractors working, too.

Maybe you should animate cranes in the town and excavators in the country.

Maybe you should add some planes in the sky.

Maybe you should put bicycles and bikers on the roads.

Maybe you should add a road along a beach with sand, sea and boats... (I know, I'm dreaming but why not ?) :woohoo:

Thank you,

Best,
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Re: Feedback / Notes & Suggestions 27 May 2015 00:25 #45518

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Speed bumps:

Although there are few of them (there should be plenty more, especially at pedestrian crossings/residential areas), the AI does not slow down at all for speed bumps!

They take the bump around the speed limit (between 50 - 70 km/h, depending on aggressivity).

In real life, I take bumps between 30 - 40 km/h (that's just me, I feel them less that way and I go faster :lol: ) but almost everyone else takes them at least below 20.

Maybe v1.5 will have more of them/fix the AI.

The car physics on the bump are fine, though :cheer:
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Last Edit: 27 May 2015 16:46 by jericho. Reason: AI
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Re: Feedback / Notes & Suggestions 05 Jun 2015 01:32 #46193

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Another suggestion: speed control!

It would be very useful in the city/motorway when rolling at 79 and 129, respectively ;)

It would also help with the mission where you have to go to the farm in the Toyota a lot.
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Re: Feedback / Notes & Suggestions 09 Jun 2015 23:54 #46526

Will you add fuel in next update?
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Re: Feedback / Notes & Suggestions 17 Jun 2015 02:01 #46788

Hello there, I recently bought the game and I am very satisfied because it almost represents driving as in real life. Therefore, there are couple of things that has to be improved.

- Engine mechanics. What I mean by that is that whenever I switch engine, it sounds that it was running for some time instead of the sound building up.
- Left-handed vehicles. Most of the vehicles doesn't support the left hand option.
- Signs. The sign for left-hand drivers which tells us that there is zebra-crossing is yellow and it can confuse some people (I had no problem with that but still good thing to change). Also there could be the option for choosing what region you want to see the signs from (America, Europe, UK etc.)
- Poor optimisation of a game, textures etc. I have a PC with very good specs, but sometimes the game looses the FPS, especially where there is a lot of traffic. Also for a high video settings the textures of roads, environment, people, shadows, trees etc look poor too.
- When I open a GPS or a map and when I zoom out, for some reason the game lags for a period of zooming out and when I zoom it out to the maximum, FPS drastically drop down.
- Missions. There should me more of them, so that playing the game is not boring by riding around the city and waiting for those "quest" which tells you where should you go.
- Imperial and metric units. There should be an option to switch between them.
- More road signs. Designing more roads with different types of signs would be a very good way of learning them.
- Fuel system would be great as well.
- Add more sounds of the cars.

Something else that was bothering me for a while. The game costs 25$ (well, it costed me more than that because of VAT) and I think it shouldn't be priced that high. I assumed that the developers of the game is not a really huge group but for a game that earned about 12,5 million dolars those things should be done long time ago.

In conclusion, I am enjoying the game, but there is still lots of things to do. If I mentioned things that you said somewhere in the forum then I am sorry but I wanted to give my opinion about the current state of the game.

Greetings from the UK. :)
Last Edit: 17 Jun 2015 02:33 by sunnyxdlol.
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Re: Feedback / Notes & Suggestions 17 Jun 2015 04:33 #46796

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Jesus Christ, it annoys me when people say that the game earned enough money to pay for stuff to improve the game.

1st. Some of that money is for worker's pay, bills, and rent.
2nd. You can't just get a new engine and not recode the whole fucking game. It doesn't work that way.
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Re: Feedback / Notes & Suggestions 17 Jun 2015 17:36 #46803

I am not saying that this amount of money should cover the improvement of the game straight away. What I am saying is that the game shouldn't cost this much. By the way this is not the topic to talk about that.
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