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TOPIC: How to fix the bug with the mirrors?

How to fix the bug with the mirrors? 31 Jul 2017 00:33 #104020

  • Karim11
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Last Edit: 31 Jul 2017 11:05 by Karim11.
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Re: How to fix the bug with the mirrors? 31 Jul 2017 01:44 #104022

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You're going to have to be a bit more specific..
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Re: How to fix the bug with the mirrors? 31 Jul 2017 11:19 #104028

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Which mod is that? I might have to edit the viewports.xml file.
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Re: How to fix the bug with the mirrors? 31 Jul 2017 11:45 #104031

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Re: How to fix the bug with the mirrors? 31 Jul 2017 12:49 #104033

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In 3ds Max affect pivot only, center to object, center to world, etc.

Then it will give you co-ordinates.

In viewports.xml, set those co-ordinates and you will need to change the x-axis from a negative to a positive or the other way around.
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