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"City Car Driving" modifications forum

TOPIC: GAME MODDING: How to mod something in the game?

Re: How to change/mod something in the game? 07 Apr 2014 06:21 #25762

  • simulationdude
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William Grimsley wrote:
Why do people say "You can mod that."? But, they never tell you how.
I don't know how. I just seen it in several mods.
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Re: GAME MODDING: How to mod something in the game? 09 Apr 2014 01:38 #25892

  • minion
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Do you need a list if programmes to make a mod?
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Re: GAME MODDING: How to mod something in the game? 09 Apr 2014 03:46 #25902

  • David02
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Yes.

- 3DS Max 9
- Possibley Forza Studio or zModeler

That's it.
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Re: GAME MODDING: How to mod something in the game? 09 Apr 2014 07:34 #25926

  • jericho
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minion wrote:
Do you need a list if programmes to make a mod?
What David02 mentioned is only what you need for making a mod using a model from forza that has already been ripped from the game. If you want to rip the model yourself, you need a lot of stuff.
Here's a list of stuff needed when making a mod by ripping a Forza model from the game:
  1. 3ds max 9, and SP2 for it (3ds max 9, I just used torrent :lol: ) SP2 for it
  2. Plugin for export to the game
  3. Nebula 2
  4. Forza Studio/CARBIN resource extraction tool
  5. Microsoft .NET Framework 4
  6. Microsoft XNA Framework Redistributable 3.1
  7. wx360 (to open forza iso)
  8. Forza 3 .iso, I used torrent
  9. quickbms
  10. Look for zip.bms on this site. When you find it, right click on it, it will download a bms script for quickbms
  11. Photoshop CS6
  12. NVIDIA .dds plugin for Photoshop
  13. NFS SHIFT xtx to tga to convert some xds textures

If you are using another 3d model not from Forza, or the Forza model has already been ripped, all you need is:
  • 3ds max 9, and SP2 for it SP2 for 3ds Max 9
  • Plugin for export to the game
  • Nebula 2
  • Last Edit: 09 Apr 2014 07:36 by jericho.
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    Re: GAME MODDING: How to mod something in the game? 11 Apr 2014 23:28 #26284

    I would love it If Jagur86rus would make another tutorial in English or Russian I don't care as long as there is a tutorial because I would love to make mods but I would need a tutorial :)
    That thing got a hemi?
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    Re: GAME MODDING: How to mod something in the game? 16 Apr 2014 23:35 #26777

    • serabo
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    I would like to export the statistics that are collected during free driving. I've looked through all the code available in data/ and I can't see anyway to do this.

    So my next idea was to make own mission that's essentially free drive. Then I could hook into all the lua functions and output all the data to a file, and then analyze that to get average speed, number of accidents, etc..

    I've got --Max--'s custom mission loader working with one of his missions, but how can I make my own custom mission? I can't find any docs on that.

    Anyways any help with exporting free driving penalty statistics or creating my own mission, much appreciated! thank you! :)
    Last Edit: 17 Apr 2014 00:06 by serabo.
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    Re: GAME MODDING: How to mod something in the game? 17 Apr 2014 00:53 #26782

    • Stryder237
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    In the main menu I think there is a place that gives you a list of all the penalty points and the rules you've broken. It's under profiles or something.
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    Re: GAME MODDING: How to mod something in the game? 17 Apr 2014 01:02 #26783

    • serabo
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    Yes that is correct. I would like to export that list to a file where I can parse it efficiently. I work for a research team that hopes to use CCD in some studies. It would be very inefficient for someone to manually record these statistics after every trial.

    I also noticed that in game.ini there is mention of enabling statistics, but when I do this it looks for Statistics.exe which I don't have. Could this be the solution?
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    Re: GAME MODDING: How to mod something in the game? 17 Apr 2014 03:21 #26792

    • Stryder237
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    Maybe that was something cut from the game or something. Wait for developer Kivlov to respond as he'll know more about the workings of the game.
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    Re: GAME MODDING: How to mod something in the game? 22 Apr 2014 13:20 #27116

    • Kivlov
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    serabo wrote:
    I would like to export the statistics that are collected during free driving.
    Statistics is saved in the user's profile (My Documents\Forward Development). It's saved in SQLite DB format (profile.db). You can access this file with any editor which supports this format, for example - SQLite Database browser.
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