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TOPIC: clutch slipping

clutch slipping 15 Apr 2012 21:35 #2780

  • ruffus
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Clutch need more torque or something. Is there any number in some file that i can change or it's hardcoded?
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Re: clutch slipping 16 Apr 2012 23:20 #2798

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I dont know why it was moved to mods :P Maybe all Ladas are made with slowly gain clutch or just developers needs going to the repair shop with their real cars. :lol:
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Re: clutch slipping 16 Apr 2012 23:36 #2801

  • dragonflymr
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If I can recall there is dead zone for clutch in controls setting - maybe yo messed up something here. There is for sure ability to change clutch behavior in mod cars config files as different mod cars have quite distinctive reaction when using clutch. Some really feel like there is a problem but for me it's most often noticeable for high power cars. In this case it's rather more problem of game having problems with simulating wheels sliding than clutch problems - I mean that it looks like clutch is slipping but in fact it's wheels loosing traction when pushing hard acceleration pedal.
At least it's my guessing. Try to describe your problem a little bit more detailed :-)

Piotr
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Re: clutch slipping 17 Apr 2012 21:42 #2809

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Yes, it is most noticeable in heavy vehicles. Clutch has very little torque transmission and only after fully releasing the pedal, slowly closes fully. The game has the best traffic system I've ever seen, but just clutch and a FFB also destroys any sense of playing for me

Sorry for my English, I used Google Translator to most :lol:
Last Edit: 17 Apr 2012 21:43 by ruffus.
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Re: clutch slipping 17 Apr 2012 22:14 #2810

  • dragonflymr
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What you don't like about FFB - seems quite OK to me. I also did not notice such problems with clutch. Actually I am often using clutch slipping for some maneuvers - I mean clutch half pressed. Seems to have big impact on how car is behaving.
What I am missing if some kind of hopping when clutch is released to fast with not enough acceleration (like in real car).
Piotr
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Re: clutch slipping 18 Apr 2012 01:48 #2816

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dragonflymr wrote:
What I am missing if some kind of hopping when clutch is released to fast with not enough acceleration (like in real car).
Piotr

Just talking about it as well. The delay between actual ability of clutch to transfer torque (which I think is too small) and direct transmission. About 1 second or so. "Slippage". There is no penalty for quickly releasing the pedal when starting off or shifting into different rpm

FFB is not real. It's just a centering force depends on the speed with some bumps. I found it happened when drifting, counter steering wheel movement was badly limited by FFB

It's not a problem for the original purpose of the game, but I am not a standard user :silly:
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Re: clutch slipping 18 Apr 2012 02:10 #2817

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Well, sure it's not kind of the game where you can drift or use hand brake. But unrealistic FFB is actually against purpose of the game - learning how to drive... so your opinion is making me thinking about that :-(
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