1. Extract archive to the root folder of the game;
2. Open file
player_cars.xml, from
3D Instructor 2 Home/data/config with text editor
with UTF-8 support;
3. In the end of file find line
</Cars>, and add
before it this code:
<Car Name="raptor" ABS="true" AT="true" >
<DisplayName>Ford SVT Raptor</DisplayName>
<Description>
Ford F-150 SVT Raptor
Drive type: all wheels drive
Type of gearbox and number of gears: manual - 6, automatic - 4
Maximum torque: 588 N*m on 4500 RPM
Maximum power: 411 HP on 5500 RPM
Engine displacement: 6,2 litres
Maximum speed: 160 km/h
</Description>
</Car>
<Car Name="raptor_trophy" ABS="true" AT="true" >
<DisplayName>Ford SVT Raptor</DisplayName>
<Description>
Ford F-150 SVT Raptor Trophy
Drive type: all wheels drive
Type of gearbox and number of gears: manual - 6, automatic - 4
Maximum torque: 588 N*m on 4500 RPM
Maximum power: 411 HP on 5500 RPM
Engine displacement: 6,2 litres
Maximum speed: 160 km/h
</Description>
</Car>
Do you want to add this car into traffic? No problem!
1. Extract files;
2. Open file
traffic_cars.xml, in 3
D Instructor 2 Home/data/config with text editor
with UTF-8 support;
3. Find line <Car name="Car00" prob="0.043"/>, and add before it this code:
<Car name="raptor" prob="0.01"/>